Armature Tools
Version
Potential new features (under consideration). Order is irrelevant
- Create root bone (Creates a new bone at the center and parents root/selected bones to it)
- Trim bone chains
- Resample bones (Utilizes “Regenerate Vertex Weights” after resample the bones)
- Merge chains (Combine two similar chains, connecting their meshes to a new singular chain)
- Optimize bones (Merge bone chains by distance | Automatic version of Merge chains)
- Reverse bones
Scrapped / put on hold features
- Regenerate vertex weights in c++ (dev cost)