https://ko-fi.com/s/cf6bd0fb77
Uses Transfer Mesh Data with specific settings for transferring weights when the shape is roughly similar
Applies selected modifier to every Shape Key (In vanilla, modifiers can’t be applied to objects with shape keys)
<aside> 💡 This curves section applies to 3.3 and is either broken or not needed past 3.3
</aside>
Specifically made to convert Hair Curves to mesh
Turns a “Face Corner, Vector” attribute into a UVMap (niche use case)
Turns last “Edge, Boolean” attribute into marking edges as sharp (niche use case)
Converts Hair Curves → Curves and Curves → Hair Curves (edit hair curve points)